Mohgwyn Palace Location and Walkthrough - Elden Ring Guide - IGN (2024)

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Mohgwyn Palace is an optional region you can find in the Siofra River region of the underground in Elden Ring. This late-game region contains the Mohgwyn Dynasty Mausoleum, home to a powerful optional boss who drops a Great Rune and Remembrance. This page will contain walkthrough and guide information on how to reach Mohgwyn Palace, all the treasures and items that can be found inside, tips for navigating the region, and how to defeat the area boss.

Sections in this Page

  • How to Get to Mohgwyn Palace
  • Mohgwyn Palace Walkthrough
  • Dynasty Mausoleum Entrance
  • Mohg, Lord of Blood Boss Fight

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How to Get to Mohgwyn Palace

If you have already collected the two halves of the Haligtree Secret Medallion and gained access to the secret region in the Mountaintops of the Giants reaching Mohgwyn's Palace is as easy as using a teleporter.

This teleporter is located at the spot marked on the map above. Simply teleport to the Inner Consecrated Snowfield Site of Grace then ride west until you reach the cliff's edge. Look around until you see an Albinauric and a bloodied teleporter.

Pass through the teleporter and you will find yourself in a pitch black cave. Walk forward to exit the cave and find yourself on a cliff overlooking Mohgwyn's Palace.

Mohgwyn Palace Walkthrough

Walk along the cliff edge outside the cave until you reach the end, where you should see a pillar below you. Drop to the pillar, then down to ground level from there. Turn around and go back up the hill where you will find a Golden Rune [11] on a body. Turn around again and head down the hill to find the Palace Approach Ledge-Road Site of Grace.

Look down the path near the Site of Grace and you will see a small army of Albinaurics hanging out on the cliffside. The white flesh Albinaurics are non-aggressive and actually give a good amount of runes, offering a good opportunity to farm some runes if you need them. But you need to watch out for the red flesh Albinaurics who can roll into you with a high-speed kartwheel for massive damage, and fire spikes into the area around themselves. If you see one kartwheeling toward you the best move is just to dodge into them and they will roll right through. Try to aggro them one at a time if you can, you do not want multiple of these guys rolling around at once. Once all the enemies are dead you can grab the Golden Rune [11] from the body among the Albinaurics.

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Continue down the path and around the corner where you will encounter a group of the red Albinaurics on patrol. Again, try to take them on one by one if you can, but if not just create some distance between yourself and the group and let them come to you naturally. Once they are all dead you can grab the Smithing Stone [6] and Bloodrose x5 off the nearby bodies.

From here we are going to duck into the half-hidden path to the left, just behind the gravestones. Follow it to the end where you will fall off a ledge and into the blood swamp below. Go directly ahead and you will encounter one of those giant crows which looks to be covered in scarlet rot. These are the most dangerous foes in this area and they are a few of them nearby, so engage them one by one and be very careful. For the most part you want to stay underneath them or slightly off to the side which will allow you to avoid most of the crow's pecking attacks. The most punishable attack is the crow's dive attack, in which it slides along the ground while snapping its mouth wildly. Stay away until its writhing subsides, then you can run in and get a bunch of free attacks.

After killing this first one you can grab the Rot Grease x3 off the body under the cliff just ahead, then look to your left where you will see another body hanging off the ledge, holding onto the Nomadic Warrior's Cookbook 24. Also a quick reminder before we start properly exploring this area, you can ride Torrent here! Saddle up anytime you need to escape or move quickly across the swamp.

Follow along the ledge and you will come up to a giant broken statue with a Bloodrose x5 sitting at the feet. Nearby is a rock platform with some scarlet rot infected dogs on it, but as you approach you will be invaded by a Nameless White Mask so step away to make sure you don't attract the attention of the dogs while being invaded. These guys can be kind of tough because of their quick dagger attacks and oppressive blood magic. Try not to get caught up in the bug swarm spell he sends out, especially not when the White Mask is attacking you at the same time. They are quick moving but still susceptible to the occasional Guard Counter. Your reward for defeating the invader will be a Furlcalling Finger Remedy, White Mask, and the War Surgeon Armor Set.

From here you will want to kill the aforementioned group of dogs to prevent them from chasing you around as you explore. If you continue walking along the cliff wall you will eventually wander into a grassy clearing among some trees with an item in it. As you attempt to grab the item another giant crow will ambush you so be careful. Kill the crow to claim the item, a Stonesword Key.

From here head into the graveyard on the opposite side of the grassy opening where you can loot the Haligdrake Talisman +2 off one of the gravestones. Look to the right and you will see another giant crow pecking at an item. Kill this crow, then grab the Holy Grease it was guarding.

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Kill the next group of dogs on the platform in front of you, but beware the giant crow that will join in on the battle when you get close. You will want to run away to try and split the enemies up a bit before engaging. To the left of this platform you will see an opening in the cliff wall. Head over there where you will encounter some more dogs and find an Arteria Leaf x4.

Exit the cliff path and keep following along with the wall on your left. Ahead you will see a path leading toward a nwe area of the swamp, full of red Albinaurics. We don't want to go there just yet, so instead look to the right where you will see an item in the middle of the blood swamp, along the blood fountains. Dodge the eruptions of blood coming out of the ground and grab the item, a Smithing Stone [6], then grab the Golden Rune [13] hiding behind the nearby pillar.

Look around and you will notice a rocky platform to the east with a golden tree on it. Walk over and jump up on the rock and kill the dogs quickly because you are about to be invaded by another Nameless White Mask. Deal with this one in the same way you did the previous invader and you will be rewarded with another Furlcalling Finger Remedy. With the enemies cleared out you can freely grab the Golden Seed from under the tree.

With the seed in hand we are done with this section of the swamp, so hop on Torrent and head back to that path with the Albinaurics we avoided earlier. As soon as you step onto this path you will see a body with Clarifying Boluses on it to the right and you will be invaded by yet another Nameless White Mask. Killing this one will get you yet another Furlcalling Finger Remedy.

Keep moving forward where you will see what appears to be another giant crow, but it is just a corpse. Carefully deal with the small group of red Albinaurics lounging around behind the crow corpse. Go to the right side of the giant tree in front of you where you will see an even larger group of red Albinaurics circling around a tree, and a Smithing Stone [8] on a body leaning up against the base of the tree.

I highly recommend using an Ash Summon here to help distract some of these enemies as you battle them otherwise you are about to become the focus of about a dozen kartwheeling warriors. Kill them all and you can claim the Blood-Tainted Excrement x8 near the bonfire on the left, as well as the Hero's Rune [3], Drawstring Blood Grease x4, and another Blood-Tainted Excrement x8 from the base of the tree they were circling.

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From here look east and you should see a small cave with some Albinaurics hanging around outside of it. These are non-aggressive enemies so kill them freely then head into the cave where you will find the Swarm of Flies spell.

Exit the cave and go immediately left to find another small cave, this one with an Ash Scarab inside. Kill the scarab to receive Ash of War - Blood Tax, then grab the Smithing Stone [9] sitting nearby. Just be careful of any nearby Albinaurics that may follow you in and try to corner you. Walk out of the cave and you will see another small Albinauric camp straight ahead. Kill whatever enemies are still around, then loot the Hero's Rune [4] sitting near their stone altar.

You may see another path to the south, but that actually leads back to the Site of Grace we started at, so instead hop on Torrent and head north towards that grassy area we ignored earlier. As you step onto the grass you will see a red Albinauric with a giant horn. You want to rush him as quickly as you can and kill him, before he can summon the giant ghost skeleton you see above. Grab the Smithing Stone [7] and Golden Rune [12] nearby.

There are actually four of these Albinaurics hiding in this area, and each will summon one skeleton. These skeletons can fire deadly lasers and knock you over with powerful arm sweeps. Needless to say, we don't want them around for long. Follow along the right side wall to find one hidden behind some trees. Another can be found standing in the middle of the clearing, and the final Albinauric is standing on top of a giant tree stump on the northwest corner of the area.

These enemies have large healthpools and are a minor threat themselves due to their heavy attacks. This is a good area for some horseback combat if you are confident in your ability to execute good hit and run tactics, but as always it becomes incredibly deadly if you get caught out and knocked off of Torrent. Once they are all dead you can grab the loot lying around the area, including a Golden Rune [12], Sacramental Bud, Nascent Butterfly x3, and a Rune Arc in the alcove near where the first summoner was standing.

Once the area is clear you can proceed to the mausoleum behind the summoners where you will find the Map: Mohgwyn Palace. Head up the nearby stairs where you can activate and rest at the Dynasty Mausoleum Entrance Site of Grace.

Dynasty Mausoleum Entrance

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Head up the stairs near the Site of Grace where you will encounter a few zombies. When killed, these zombies explode and leave behind a cloud that causes bleed buildup. They are all over this area, but most of them are not aggressive so you can mostly ignore them if you want. Run past the first group and up the next set of stairs where you will encounter even more zombies. Walk right past them and grab the Smithing Stone [7] on the tombstone to the right of the path.

Keep heading up the path, ignoring all the zombies as you go unless they lunge at you. When you reach the third clearing look to the left and you will see a body with an item hanging over the cliff. Walk over and loot the body to get the Numen's Rune. Get back on the path and keep moving forward and up the set of stairs that winds around the mountainside.

At the top of these stairs you will encounter a giant slime enemy. This foe has a large health pool but it is also mostly stationary and its attacks don't do that mcuh damage. Wear it down with whatever damage type you have (bleed works well) and step back anytime it wells up and prepares for its stab attack. Kill it and you will find Stanching Boluses x3 on a body behind.

Just past the slime you will see a split in the path on your left. Follow the path to the end where you will find another large group of zombies and a Stonesword Key. Grab the key and head back to the main path. Follow it to the end where you will find an entrance to a cave, and a Bloodrose x8 on a body near some tombstones.

Equip a Lantern or Torch and head into the cave. Follow the path on the left and you will soon run into a blood mage who rises out of the ground. Dealing with his long range jab attacks and area blood magic can be annoying in this small area, so just keep your shield up and step back anytime he summons his blood swamp on the ground. If he holds his dagger up and sword sideways he is waiting to parry, so be sure not to use any melee attacks during that period. Instead wait for one of his melee attacks and Guard Counter it until you can get a topple and easy kill.

Go left at the split path to find a merchant who sells some potentially useful items like Rune Arc and Stonesword Key, but if you don't need anything take the path to the right to proceed.

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You will step into a larger room and see an item directly in front of you leaning up against a tomb stone. Loot the item to receive a Lord's Rune.

Go to the right of the tombstone and in the back corner you will find a large pit that is full of zombies and one Great Ghost Glovewort. You can just jump down into the pit, grab the Glovewort, then run out before the zombies have time to react. Return to the tombstone where we got the Lord's Rune and this take follow the path on the left side. Be sure to look behind you where you will see an item glowing in the corner of the cave, a Smithing Stone [8]. A blood mage will spawn behind you as you grab the item.

Turn back around and head up the path ahead of you, following it all the way up where you will find the cave exit and the Dynasty Mausoleum Midpoint Site of Grace. Although this is called the midpoint, it is basically just a few steps to the boss room.

Go up the nearby stairs and you will find yourself looking at a sort of open air chapel where a large number of the red Albinaurics are worshipping in front of one of the blood mages. If you have any sort of strong area of effect attack now is the time to use it, as you want to thin the numbers of these enemies as much as possible as quick as possible. Mostly, just don't let them overwhelm you and don't be afraid to run away if needed. Kill all of the enemies and you can freely loot the chest on the altar to receive a Somber Ancient Dragon Smithing Stone (then check behind the altar where you will find a Golden Rune [13].

When you are ready for the area boss battle, use the elevator opposite the altar to be lifted up to the top of the mountain. Walk into the large temple ahead and you will encounter...

Mohg, Lord of Blood Boss Fight

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Mohg, Lord of Blood is one of the toughest optional bosses in Elden Ring. He has powerful and far reaching physical attacks, mixed magic and physical damage, and many bleed inflicting spells, and that is BEFORE you even reach his much more powerful second phase. To prepare you will want high defense and a good 100% physical block shield. Also consider some defensive talismans, like the Dragoncrest Shield Talisman or Pearldrake Talisman.

Before doing this boss fight it is highly recommended that you complete the Subterranean Shunning-Grounds (aka Leyndell Sewers) or at least go there and find Mohg's Shackle, an item that temporarily stuns Mohg and makes the first phase of this fight infinitely easier. It is located at one of the lowest points of the sewer, in the swampy area with the giant lobsters.

If you battled Mohg in the Subterranean Shunning Grounds you will already be familiar with this phase of the battle, but if not here is a little refresher:

  • If he claws the area in front of him a small explosion will appear after a delay. Wait a beat then dodge roll backwards to avoid the damage. If he reaches behind and charges up the spell the explosion will be bigger but focused directly in front of him, making it easy to side step and strike him a few time.
  • If you are far out of melee range, he will summon a magic rune above him, reach into it, then quickly fling a wave of blood at you. You can avoid this by simply rolling toward the blood as it is flying toward you.
  • If he reaches into that same magic rune and holds his hand there for a second or two he is about to summon his blood rain. You can punish this attack with one or two hits from behind, but once the blood actually starts raining you need to step back to avoid getting caught in the damage cone.
  • Almost all of Mohg's melee combos are three hits long, so make sure you aren't trying to punish or guard counter until the very end of the sequence. Be even more careful of the ground stab, which has a second hitbox when he pulls the spear out of the ground.
  • The most punishable attacks are the overhead slam and forward thrust. Both of these can be dodged by simply rolling into him before the weapon makes impact, allowing for a few hits before he will follow up.

Upon taking 15-20% of his health in damage, Mohg will thrust his spear into the air and do a diagonal slash which can be avoid by simply strafing to his offhand side or behind. Even if you avoid this attack a blood ring will appear around your character. He will do this each time he loses 15-20% of his health, until you have three rings on you. At this point he will activate the rings, causing three instances of highly damaging bleed that restore Mohg's health. You basically need to chug flasks between the instances of bleed to survive, then get ready for phase two against the newly refreshed Mohg.

There seems to be an opening here to kill Mohg before he has the chance to activate the blood rings and enter phase two, but the timing is tight. You need to get him down to about 60% of his total HP, to the point where he will activate two of the three rings. Activate all your damage buffs, use Mohg's Shackle to stun him, then start laying into him with your most damaging combos. If you can burn his remaining 60% health before he can break the shackle and cast the final ring you can end the fight before phase two. Some things that can help: a Bleed weapon, Ash Summon, damage enhancing items, Flask of Wondrous Physick buffs, and damage focused accessories.

Even if you don't have the damage or execution required to kill Mogh in phase one it is still a good idea to try and maximize your phase one damage because that will mean he starts with less health in phase two, meaning less time you have to phase this hellish foe. In phase two Mohg grows wings, his attacks gain even more bleed and magic damage properties, and he starts mixing in some new attacks.

His base moveset remains mostly the same, except now his melee swings fling blood that deals extra damage and he likes to fly around in the air when casting spells. If you are using a shield you just have to eat this damage and stay on top of health management between his combos. He seems to be a bit more unrelenting here as well, so it will be harder to create distance and heal when needed.

Some new additions: the thrust attack now has a second instance of damage where Mohg twirls the spear to fling blood, and the explosion after the ground stab is bigger and even more damaging, so strafe around and get away from it by any means necessary.

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He also likes to mix in a long range, multi-hit thrust attack when you are far away, which he telegraphs by leaning back with both hands on his weapon, slightly flapping his wings, then dashing forward. It seems best to dodge to the side when you see this one coming. Same goes for his uppercut into ground slam, which ends in a similar explosion to the ground stab. It is tempting to try and punish, but it is best to just stay back.

So that all sounds pretty dangerous, so when do you hit him? Like usual, the move is to wait for the overhead slam attacks. If you stand outside his melee range you can tempt him into two highly punishable attacks: his long range slam where he holds his spear by the very end and slams it down in front of him. Dodge roll forward and you can get in a few easy hits. There is another variation of his where he jumps into the air before slamming the spear down, similar concept, similarly punishable.

The other is his flying uppercut into thrust. This is the thrust that does NOT result in a ground stab explosion. Dodge into him as he comes down to ground level and you can get in some more free attacks. And of course, you can still get in a hit or two when he casts the blood rain or claw explosion, if you are quick enough to avoid the hitboxes.

All in all, it's a hard fight but one that can be simplified with the right approach. Never stay in his melee range too long or you may just get caught in his blender of melee attacks and die to stray bleed damage. Instead run away and bait out his slower attacks for slow building damage (funny enough, you will notice Bleed weapons work really well on him). Defeat Mohg and you will be rewarded with the Remembrance of the Blood Lord and Mohg's Great Rune.

Up Next: Miquella's Haligtree Location and Walkthrough

PreviousSubterranean Shunning-GroundsNextMiquella's Haligtree Location and Walkthrough

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Mohgwyn Palace Location and Walkthrough - Elden Ring Guide - IGN (1)

Elden Ring

FromSoftware

ESRB: Mature
PCPlayStation 5Xbox Series X|SXbox OnePlayStation 4

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Mohgwyn Palace Location and Walkthrough - Elden Ring Guide - IGN (2024)

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